Streaming Media Middleware is more
than Streaming Media

by:


L.A. Rowe,
Computer Science Division - EECS
University of California
Berkeley, CA 94720-1776

Abstract

Middleware for streaming media requires services other than media capture and play, encoding and decoding, and network transmission. Specifically most streaming media applications are distributed applications so they require the services being developed to support client/server and peer-to-peer applications. They also require multicast application services such as soft-state announce/listen protocols, reliable multicast, and publish/subscribe multicast protocols. Some applications require dynamic user-interface definition and support for multimedia authoring and processing.

The research community needs a portable, public domain system to encourage rapid prototyping and development of innovative applications.

Workshop Presentation